At very minimum, the iterator must support three operations:
- To move across the data.
- To return the data that the iterator currently points to.
- Allow the user to check if he has reached the end of the data.
A very simple way to create an iterator, and a very similar to the one that is used in HOP, is to use closures to capture the state and return a function that acts as an iterator. This function that is returned must be able to satisfy all three criterias in a single function call.
type ( Iter func() (int, bool) ) func upto(m, n int) Iter { return func() (int, bool) { if m < n { ret := m m++ return ret, true } return n, false } }
The function accepts two numbers and returns a function that acts as an iterator. Upon invocation it increases the current position and returns the previous number and a boolean that indicates whether we have reached the end of the stream.
func main() { i := upto(3, 5) for v, ok := i(); ok; v, ok = i() { fmt.Println(v) } }
Looping is simple, but a bit clumsy. We start by constructing the iterator. Then in the initialization section of the for construct we retrieve the first value and the EOS (End Of Stream) indicator. The last section of the for constructs gets the next value along with updating the EOS indicator.
It's all very trivial and brief, there is very little code here that doesn't directly touch on either generating the interval or looping through it.
But I don't think it is a good fit for iterators in Go. For one, the invocation performs way to many functions in one call. There is e.g. no way to check for EOS without advancing it. Second, it is very limiting in the kind of iterators we can create. Random access is off the table. Thirdly, it is very hard to write algorithms for these kind of iterators. There is no way to declare what kind of iterator the algorithm needs. Fourth, I don't think this style of iterators scales very well across different problems.
Go is a static language; formalism is our friend and path to freedom.
Get the source at GitHub.